


Solemn Scolding and Creature Seizure see some use in niche strategies. Union Attack (PRISMATIC ONLY) is the backbone of farming in the game.Īnti-Magic Arrows and Anteatereating Ant (PRISMATIC OR GLOSSY) are used in some farming strategies. Red-Eyes Spirit/ Red-Eyes Insight (PRISMATIC OR GLOSSY) are used to build a basic Red-Eyes deck for skill farming.Įnemy Controller is a good backrow card that is easy to acquire early. Legacy of Yata Gurasu (PRISMATIC OR GLOSSY) is a draw card for farming decks. Some of these cards may or may not be available depending on the type of your ticket (Pick a Gift, Ranked, Login Reward etc). The most important of all non-dream ticket types. Psychic Ace, Silent Doom, and Meltiel, Sage of the Sky see some use in niche strategies. Brings value in some decks like Thunder Dragons.Ĭrystal Pegasus / Rare Value enables Jesse’s skill “Transcendent Crystals” to be used as a sort of draw engine. Also useful as a tech card in some decks depending on the meta.ĭynatherium is used for easier tribute summoning or to synchro summon on a budget.ĭD Sprite is an easy to summon tuner. Lava Golem is useful for some stage missions. Verdict: If your deck isn’t limited in any way, choose Treacherous Trap Hole, otherwise choose Wall of Disruption.įor the most part, UR rewards are farm / event cards, none of which particularly stand out. Due to the current semi-limited nature of Treacherous Trap Hole, you might not be able to run it in some decks, where you could run Wall of Disruption as a generic strong backrow option. They’re two different but strong cards each having its own use case. (As of Dream SRs have box cards up to the Burning Nova Main)ĭream SRs are centered around these two popular cards, Wall of Disruption and Treacherous Trap Hole. You can also use your Dream Ticket on structure deck cards like Gold Sarcophagus but it is recommended that you get these with money instead. It is no longer recommended to spend a Dream Ticket on this card. Sphere Kuriboh is a card that has been used throughout the game’s lifetime but it is reaching its end in usefulness. This does not mean that you should get parts of your first deck with the tickets if you are an inexperienced player or approaching deck-building without a plan, and should only be considered if you are absolutely sure and know what you’re doing. You can use your Dream Tickets to buy expensive URs for a particular deck, for example Black Whirlwind for Blackwings, instead. Paleozoic Canadia and Drowning Mirror Force follow closely behind in usage, with the former having almost the same use as Floodgate (with the exception of shining when ran in a playset of 3, GY recursion but targeting monsters) and the latter being a measure against OTK decks. Among them, the meta currently favors Floodgate Trap Hole for its ability to stun combo based decks allowing you to plan a counterattack the following turn. The other, less played option is Galaxy Cyclone, a Normal Spell that offers two potential backrow pops.ĭrowning Mirror Force, Paleozoic Canadia, Floodgate Trap Hole are all viable dream ticket options as popular and useful backrow cards. The 1000 LP requirement is hardly a cost compared to the advantages, and might even help trigger Skills. Among these two, Cosmic Cyclone is preferred because of it being Quick-Play and banishing instead of destroying cards. The general recommendation as of December 2019 is to go for S/T removal first.Ĭosmic Cyclone and Galaxy Cyclone are two of the most powerful backrow removal cards in the game right now. The meta is centered around the S/T and S/T removal in particular, which should be focused on. (As of Dream URs have box cards up to the Curse of Dread Mini)ĭream URs offer S/T, S/T removal and some one-of tech cards. So it goes without saying that they’re precious and should be used carefully. They allow you to practically cheat the system and get individual cards from boxes without using your gems (one ticket is roughly the equivalent to 5k gems). Dream Tickets are perhaps the single most useful items in-game, and for a good reason.
